{"id":1234,"date":"2017-09-04T02:00:54","date_gmt":"2017-09-03T17:00:54","guid":{"rendered":"http:\/\/www.matchlock.co.jp\/?page_id=1234"},"modified":"2019-12-26T15:26:55","modified_gmt":"2019-12-26T06:26:55","slug":"basicoperation","status":"publish","type":"manual","link":"https:\/\/www.matchlock.co.jp\/en\/manual\/bishamon%e3%83%84%e3%83%bc%e3%83%ab%e3%82%aa%e3%83%b3%e3%83%a9%e3%82%a4%e3%83%b3%e3%83%9e%e3%83%8b%e3%83%a5%e3%82%a2%e3%83%ab\/basicoperation\/","title":{"rendered":"Basic Operations"},"content":{"rendered":"<p><\/p>\n<table style=\"border-collapse: collapse; width: 100%;\">\n<tbody>\n<tr>\n<td style=\"width: 59.6031%;\">We will explain basic operations while creating simple effects.<\/p>\n<p>Click here for the operation video.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.matchlock.co.jp\/bishamon\/tutorial_list\" target=\"_blank\" rel=\"noopener noreferrer\"><strong>Tutorial video (opens in a new window)<\/strong><\/a><\/td>\n<td style=\"width: 40.3969%;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-5371\" src=\"https:\/\/www.matchlock.co.jp\/wp-content\/uploads\/2017\/09\/BM_tool.jpg\" alt=\"\" width=\"307\" height=\"184\" srcset=\"https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2017\/09\/BM_tool.jpg 600w, https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2017\/09\/BM_tool-300x180.jpg 300w\" sizes=\"auto, (max-width: 307px) 100vw, 307px\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><a href=\"https:\/\/www.matchlock.co.jp\/manual\/bishamon-tool-manual\/basicoperation\/veiwoperation\">\u30fbWorking with views<\/a><\/p>\n<p>We will assign a texture to the emitter and explain the basic operation method.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.matchlock.co.jp\/manual\/bishamon-tool-manual\/basicoperation\/move\">\u30fbMove<\/a><\/p>\n<p>While creating effects with simple movements,<br \/>\nI will explain the basic operation method to make movement.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.matchlock.co.jp\/manual\/bishamon-tool-manual\/basicoperation\/null_emitter\">\u30fbEmitter<\/a><\/p>\n<p>Use the null emitter to create hierarchical effects.<br \/>\nThis allows us to control the effects of complex movements and the behavior of large numbers of effects.<\/p>","protected":false},"parent":5406,"menu_order":32,"template":"","class_list":["post-1234","manual","type-manual","status-publish","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/manual\/1234","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/manual"}],"about":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/types\/manual"}],"up":[{"embeddable":true,"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/manual\/5406"}],"wp:attachment":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/media?parent=1234"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}