{"id":3039,"date":"2018-09-18T16:26:49","date_gmt":"2018-09-18T07:26:49","guid":{"rendered":"https:\/\/www.matchlock.co.jp\/?page_id=3039"},"modified":"2020-01-16T16:20:57","modified_gmt":"2020-01-16T07:20:57","slug":"%e3%83%86%e3%82%af%e3%82%b9%e3%83%81%e3%83%a3%e4%bd%9c%e6%88%90%e3%80%81%ef%bd%8d%ef%bd%81%ef%bd%99%ef%bd%81%e3%81%a7%e3%83%a2%e3%83%87%e3%83%ab%e3%81%ab%e8%b2%bc%e3%82%8b","status":"publish","type":"manual","link":"https:\/\/www.matchlock.co.jp\/en\/manual\/bishamon%e3%83%84%e3%83%bc%e3%83%ab%e3%82%aa%e3%83%b3%e3%83%a9%e3%82%a4%e3%83%b3%e3%83%9e%e3%83%8b%e3%83%a5%e3%82%a2%e3%83%ab\/%e3%83%81%e3%83%a5%e3%83%bc%e3%83%88%e3%83%aa%e3%82%a2%e3%83%ab%e4%b8%80%e8%a6%a7\/3d%e3%83%87%e3%83%bc%e3%82%bf%e4%bd%9c%e6%88%90%e7%b7%a8\/%e3%83%86%e3%82%af%e3%82%b9%e3%83%81%e3%83%a3%e4%bd%9c%e6%88%90%e3%80%81%ef%bd%8d%ef%bd%81%ef%bd%99%ef%bd%81%e3%81%a7%e3%83%a2%e3%83%87%e3%83%ab%e3%81%ab%e8%b2%bc%e3%82%8b\/","title":{"rendered":"Creating Textures, Applying them to Models with MAYA"},"content":{"rendered":"<p><b>Prepare Textures.<\/b><\/p>\n<p>&nbsp;<\/p>\n<p>Prepare textures from Photoshop or similar software.<br \/>\nWe prepared a texture that is 512 pixels by 512 pixels and has semitransparent parts.<\/p>\n<p>\u30fbPNG<\/p>\n<p>Use the layer function to create a transparent portion the layer function and save with PNG-24.<\/p>\n<p>&nbsp;<\/p>\n<p>\u30fbTGA<\/p>\n<p>Create a semitransparent potion with the Alpha Channel. Save as 32 bits\/pixel.<\/p>\n<p>&nbsp;<\/p>\n<p>\u30fbDDS<\/p>\n<p>Using Layer or Alpha Channel create a semitransparent portion.<br \/>\n8.8.8.8 Save 32bpp, semitransparent portion in a supported file format or<br \/>\nsave them in the recommended file format used in the effect data project.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4793\" src=\"https:\/\/www.matchlock.co.jp\/wp-content\/uploads\/2018\/09\/tuto_model_maya03.jpg\" alt=\"\" width=\"416\" height=\"330\" srcset=\"https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2018\/09\/tuto_model_maya03.jpg 600w, https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2018\/09\/tuto_model_maya03-300x238.jpg 300w\" sizes=\"auto, (max-width: 416px) 100vw, 416px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Create Models with MAYA and Apply Textures<\/strong><br \/>\nThe following explanation is for MAYA 2012. Other MAYA versions may differ. We apologize in advance.<\/p>\n<p>\u30fbLets create a model to apply a texture to.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4794\" src=\"https:\/\/www.matchlock.co.jp\/wp-content\/uploads\/2018\/09\/tuto_model_maya05.jpg\" alt=\"\" width=\"300\" height=\"472\" srcset=\"https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2018\/09\/tuto_model_maya05.jpg 300w, https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2018\/09\/tuto_model_maya05-191x300.jpg 191w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>\u30fbOpen a material window, Open&#8211;Material&#8211;Lambert Shader, and then create 1 Lambert Shader.<br \/>\n\u30fbSelect the Lambert Shader you created.<br \/>\n&nbsp;<br \/>\n\u30fbApply the texture to the colored portion of the attribute editor.<br \/>\nIf you click on the circle \u25cb you can switch the image over to the import window.<br \/>\n&nbsp;<br \/>\n\u30fbIf you import the semitransparent texture you just created, the semitransparent data for the semitransparent portion of the Lambert Shader attribute is automatically imported.<br \/>\n&nbsp;<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4795\" src=\"https:\/\/www.matchlock.co.jp\/wp-content\/uploads\/2018\/09\/tuto_model_maya06.jpg\" alt=\"\" width=\"347\" height=\"324\" srcset=\"https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2018\/09\/tuto_model_maya06.jpg 400w, https:\/\/www.matchlock.co.jp\/corporate\/wp-content\/uploads\/2018\/09\/tuto_model_maya06-300x280.jpg 300w\" sizes=\"auto, (max-width: 347px) 100vw, 347px\" \/><\/p>\n<p>&nbsp;<br \/>\nThis is the model with the semitransparent texture applied.<\/p>","protected":false},"parent":3035,"menu_order":136,"template":"","class_list":["post-3039","manual","type-manual","status-publish","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/manual\/3039","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/manual"}],"about":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/types\/manual"}],"up":[{"embeddable":true,"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/manual\/3035"}],"wp:attachment":[{"href":"https:\/\/www.matchlock.co.jp\/en\/wp-json\/wp\/v2\/media?parent=3039"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}