|Shape Type||Specify “Point” “Cube” “Sphere” “Cylinder” or “Model”.
Point ：No items to specify
Sphere ：Uniformly generated and centrally emanating from nodes within the specified sphere shape range
Cylinder ：Create circle which centrally emanates from specified X and Y coordinates and then uniformly generate cylinder from nodes within the cylinder form range with a height of the Z coordinate.
Cube：Generate uniformly and centrally emanating from nodes within the specified square range.
|Generation Point||Specify the top point units for the particle generation points by selecting “Surface Random” “Top Random” or “Top Order”（from Version 1.8）|
|Move in Normal Direction||Set to ON and move shapes in normal direction. Set to OFF and move in a specified direction.
Sphere ：The normal direction is formed by the direction starting with the “generation point” toward the “point at which the a node is generated” and moves are done in the normal direction.
Cylinder ： The normal direction is formed starting from the cylinder’s height or Z coordinate toward the “point at which the node is generated” and moves are done in this normal direction.
Cube：The normal direction is determined by whichever of the X Y and Z axes has the largest discrepancy and moves are made in this normal direction.
Model：The normal direction is generated by the location at which the model is created with the DCC tools. Input settings with “Generated Point” and “Scale”.
|Model Name||Specify Model as the Shape Type and select the model file. .dae and .fbx file formats are supported.|
|Inner Radius||Specify the radius of the inner side of each shape. Values are between 0 and 1. The higher the number the nearer to the outer side are particles emitted and the shape will form further from the center.|
|Outer Radius||Specify size of shape with X Y and Z values.|
|Slope||Specify slope of shape with X Y and Z values.|
|Scale||Select Shape Type as “Model” and specify scale with X Y and Z values.|
Horizontal Area adn Vertical Area
|Horizontal Area||Specify the Horizontal Area by setting the generation range in the horizontal direction from the initial angle to resultant angle.（Specify horizontal angles between 0 and 360 degrees.）|
|Vertical Area||Specify the Vertical Area by setting the generation range in the vertical direction from the initial angle to resultant angle.（Specify vertical angles between 0 and 180 degrees.）|